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Mr Dracula Mr Dracula

Mr Dracula

★ 4.2 · 1 ratings · 3 plays
Developer
OnlineGames.io
Category
Released
10 August, 2026
Last updated
3 weeks ago
Game engine
HTML5
Platforms
Android, iOS, Web
Orientation
Landscape
Views
4

description Description

Halloween is right around the corner, and grinning jack-o’-lanterns will soon be showing up at costume parties everywhere. Over on Woko Games, those pumpkins come with scarecrow bodies, and they’re waiting for you in Mr Dracula. In this HTML5 puzzle shooter, you help Dracula clear out every monster with a limited supply of ammo. The Count has his cape, fangs, and gun ready to go, but the aiming is up to you. Bullets can ricochet off stone blocks to reach targets behind cover, so one carefully aimed shot can sometimes bring down several of those pumpkin-headed scarecrows at once.

You fire from a fixed position, checking where the monsters are before lining up a shot. The controls are easy to pick up, but seeing a target doesn’t necessarily mean you have a clear shot at it. Square stone blocks form walls, platforms, and overhead barriers, while triangular pieces provide angled surfaces that redirect your bullets. In the opening level, a cluster of blocks separates two scarecrows; in the next, one stands on the ground while the other sits on a raised platform. These layouts make you consider the space around each target, since an opening above it or a nearby stone surface might be more useful than aiming straight at the monster. Sometimes, the obstacle blocking your shot is exactly what you need to bounce a bullet into the right spot.

Your remaining ammo appears in the upper-left corner, so firing away and hoping for the best will quickly leave you with little room for error. One bullet can hit several targets, and making good use of its ricochets helps save the shots you have left. I cleared the first level with a single shot and finished with three stars; seeing both scarecrows go down was enough to make that click memorable. Don’t expect every shot to work out so neatly, though, because a miss leaves you dealing with the surviving monsters using whatever ammo remains. I like watching a bullet keep going after it hits the first enemy, knowing there’s still a chance it might find the second. It stings when it passes just over a target’s head and bounces away.

The game has 50 levels, and clearing every monster lets you move on to the next. The white trail behind each bullet helps you follow its changes in direction, especially when it bounces between closely packed blocks. If a bullet nearly reaches a target before missing, you can stick with that approach and adjust the angle slightly on your next attempt. It also pays to let a shot finish its journey before firing again, rather than rushing to use more ammo while the previous bullet can still hit something. As long as it’s bouncing around the screen, that scarecrow tucked away in a corner isn’t in the clear yet.

The dark house with glowing orange windows, bare trees, and huge moon give the scene plenty of Halloween atmosphere, but Dracula looks far too cheerful to be particularly frightening. The scarecrows have wide pumpkin grins, and their eyes turn into Xs when they go down, making the action feel like cartoon mischief. The “HEADSHOT” text that pops up when a bullet hits a head fits that playful humor, especially when the victim has an entire pumpkin sitting on its shoulders. I found the light stone blocks easy to distinguish from the purple background, which makes the angled surfaces and gaps easier to spot. Watching bullets bounce around is fun, but don’t celebrate while there’s still a monster standing. Dracula has brought his gun all the way out here, but clearing out those pumpkin-headed party guests still depends on you making the shots count.

info Instructions

Hold the left mouse button and drag to aim, then release to fire. On a touchscreen, touch and hold, drag to aim, then lift your finger to shoot. Use ricochets to reach the monsters and take them all out before you run out of ammo.

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